We live in a dynamic 4D world, constantly seeing, understanding, and interacting with objects and environments. My goal is to bridge the gap between reconstructed virtual worlds and practical robotic applications. I develop methods that help robots perceive, understand, and interact with objects and environments from sparse observations.
@inproceedings{wang2026contact,
title={Contact-guided real2sim from monocular video with planar scene primitives},
author={Wang, Zihan and Wang, Jiashun and Tan, Jeff and Zhao, Yiwen and Hodgins, Jessica and Tulsiani, Shubham and Ramanan, Deva},
booktitle={International Conference on Learning Representations},
volume={2026},
pages={115452--115468},
year={2026}
}
Reconstructs simulation-ready human motion and static scene geometry from monocular RGB video using planar primitives and human-scene contacts.
@inproceedings{wang2025monofusion,
title={Monofusion: Sparse-view 4d reconstruction via monocular fusion},
author={Wang, Zihan and Tan, Jeff and Khurana, Tarasha and Peri, Neehar and Ramanan, Deva},
booktitle={2025 IEEE/CVF International Conference on Computer Vision (ICCV)},
pages={8252--8263},
year={2025},
organization={IEEE}
}
Reconstructs dynamic 4D scenes from four sparse-view cameras by aligning monocular geometry and motion estimates for novel-view synthesis.
AirShot: Efficient Few-Shot Detection for Autonomous Exploration Zihan Wang,
Bowen Li,
Chen Wang,
Sebastian Scherer
IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2024
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@inproceedings{wang2024airshot,
title={AirShot: Efficient few-shot detection for autonomous exploration},
author={Wang, Zihan and Li, Bowen and Wang, Chen and Scherer, Sebastian},
booktitle={2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)},
pages={11654--11661},
year={2024},
organization={IEEE}
}
Uses a Top Prediction Filter (TPF) on correlation maps for efficient few-shot object detection without novel-class fine-tuning at deployment.